The Subcommander’s Marauder can act as a long-range sniper, but is still a threat up close thanks to its large and medium lasers. Like Commander Long’s lance, Subcommander Aslanov’s lance is a threat at all ranges but it is composed of somewhat lighter ’Mechs. Subcommander Yulia Aslanov (2/4), Marauder MAD-3L.This flexibility allows the Commander to move her lance wherever is necessary for a given battle. Then Oksana’s Warhammer packs a considerable close-quarters punch with short-range missiles and medium lasers. For direct fire, the lance has three particle cannons and two large lasers distributed amongst them. Her Awesome, Dimitri’s Archer, and Bei’s Thunderbolt all carry long-range missiles capable of indirect fire. Commander Qiao Long (3/3), Awesome AWS-8VĬommander Long’s lance is built to serve as a heavy force capable of engaging at all ranges.In addition to trying out new designs, this means that there will be very little overlap in specific variants between the two forces even though my current miniature collection means that there will be a lot of ’Mechs that show up on both sides of the battle. In addition to trying out the Chaos Campaign system, I’m going to take the opportunity to try out a lot of faction-specific variants rather than using the baseline designs. Second, I’ll be playing with the optional ’Mech quirk rules to try to make different designs feel a bit more distinctive. The starting forces will roll as veterans while MechWarriors purchased during the campaign will be regular. First, I’m going to roll for random skill levels for the MechWarriors just because I’d like more variety amongst them. I am also going to be making a couple of small changes from the baseline rules. Ives Lancers will be the “player force” while the Capellan March Militia will fill the “OpFor” role. A company of the Capellan March Militia will be defending the planet. Ives Lancers is attacking Glentworth in the Federated Suns during the late 3rd Succession War. The Chaos Campaign: Succession Wars pdf is a free version of the campaign system.įor my campaign, a company from the Capellan Confederation’s St. Rather than tracking C-Bills, maintenance and repair times, etc., you instead use abstract Warchest and Support Points to track your units resources, pay for repairs, and make purchases. If you’re not familiar with them, the Chaos Campaign system is a set of abstract campaign rules for BattleTech. I’ve decided to change that, so I’m going to be starting a Planetary Assault campaign using the rules and scenarios from Chaos Campaign: Succession Wars.
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